Star Horses


Living non-material horses, that can move between the stars, and even reproduce, including all required devices.

Star Horse L=9
Star Horse II L=10
Star Horse III L=11
Star Horse Bridle L=9
Star Donkey L=11
Star Mule L=10

NMI Non Material Interface

MG Momentum Generator
SG Skew Generator
WG Warp Generator

RG Reality Generator
FMS Fixed Machine Synthesiser
MT Matter Transmuter

MS Medical Synthesiser
MA Macro Annihilator
AM Android Mould

CG Catalysis Generator

Star Horse
NMC horse
(Star Horse mates with Star Horse)
FTR 7th or TECHNI 7th
NMI L=8
MG L=4
SG L=5
WG L=6
10kG
L=9

Star Horse II
NMC horse
(Star Horse II (III) mates with Star Horse II (I))
FTR 9th or TECHNI 9th
NMI L=8
MG III L=6
SG III L=7
WG III L=8
40kG
L=10

Star Horse III
NMC horse
(Star Horse III mates with Star Horse II or III)
FTR 11th (and TECHNI 11th)
NMI L=8
RG L=8
MG III L=6
SG III L=7
WG III L=8
40kG
L=11

Star Horse Bridle/Saddle/Tack
Areal Circuitary
Life Support etc for rider of Star Horse
L=9

Star Donkey
NMC donkey
(Star Donkey 22nd level mates with Star Horse III)
TECHNO 11th
NMI L=8
Fixed Machine Synthesiser III L=10
max L=8
NMI I, MG, SG, WG, RG I,
FMS I, AM, MS, MT, MA I
(FMS I L=8
max L=6
MG, SG, WG, AM,
MS: culture, MS: nutrition,
CG: ferum, CG: organic synth
)
Matter Transmuter L=8
MG L=4
WG L=6
1kG
At TECHNO 22nd
can build L=10 using FMS
i.e. FMS III
have +35L (total 72L, note 1L spare)
e.g. SG, RG, AM III, MS, MA
Note: need a MT III (L=10) to make spectrum
NMI and MA need spectrum
RG acting as MA does not need spectrum
L=11

Star Mule
NMC mule
(Star Donkey mates with Star Horse)
TECHNI 9th (and FTR 9th)
RG L=8
MG III L=6
SG III L=7
WG III L=8
40kG
At TECHNI 11th
have +7L (note 1L spare)
e.g. NMI, MA
Note: need no spectrum for a Star Mule
RG can act as MA
L=10